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5e echo knight build

5e echo knight build

Yes, yes more Echo Knight. Q: Is an Echo considered a creature?A: No, an Echo is considered a magical object and not a creature. Wizards of the Coast LLC. Discuss this with your Michael Galvis (@michaelgalvis) is a tabletop content producer for D&D Beyond. While your echo is used in this way, it can be up to 1,000 feet away from you without being destroyed. It also means that the 15 feet of movement it takes you to teleport is barely an inconvenience. It is just a translucent image that occupies a space. The only other thing I could possibly say about the echo is that I wish Shadow Martyr could trigger more than once every short or long rest. Out of combat teleportation and scouting could be amazing for a rogue. While your telekinetically created Marge Hand can interact with objects but not attack, an eco can attack but cant interact with the objects. With a little optimizing, you can take these features and be a very strong performer in several fields, but I think the place it really shines is as a way to deliver melee attacks to something you arent within reach of, a feature that largely isnt balanced for in DnD. As a kid, I was often told to get my head out of the clouds and to stop living in a fantasy world. Speaking of temporary hit points, your twins light fading from the material world for a moment can now aid you, providing a measure of protection before you get the Echo out again so it can keep being area denial. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Nerds and Scoundrels is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Hence, you will always reap the use of at least part of the skills this subclass gives you. You make this choice for each attack. If thats the case though, it also makes it a valid target for beneficial spells like Shield of Faith, Blur, etc. For this scenario, the build will be a Minotaur Zealot Barbarian 5 / Echo Knight Fighter 3 with the Great Weapon Fighting fighting style and Great Weapon Master feat. This trait adds two new breath options. By the time they reach level 20, they have not one not two but three attacks as part of their attack action thanks to their extra-attack feature. It can be targeted by things like attacks and spells, but weirdly RAW Any feature that supports you is just going to be a bonus. As a character with a deep connection to dunamis, or the energy that fuels magic throughout the cosmos, the Echo Knight is a character with incredible abilities. I mean, can you imagine a wild-shaped druid with a copy charging around the battlefield? Con: As Rocco is fond of saying, dying is suboptimal. Throw on a buff and have at. If enemies have a habit of attacking your echo, your bonus action will be locked down as you summon and resummon it. Its a sacrificial play for the echo but one that is of little consequence since you just moved 60 feet without even sacrificing your action. Its a very fun departure, however, and its that very distinct flavor that has helped it capture the imaginations of players since its release. When you take the mobile, it enhances your movement speed by 10 feet. If you would like to change your settings or withdraw consent at any time, the link to do so is in our privacy policy accessible from our home page.. But this is when that tactic is useful. If your echo is only ever used for an extra spot to attack from, youll be missing out on a lot of what it can do. The end result is that you can wade into a fight, using these traits to unleash several attacks in a round. if yours has been destroyed by an attack or moved too far away. However, Dwarven, resilience, offers some decent poison resistance. Web - An exclamation mark for this build's excellent output of forced movement. Send your echo down one way while you and your friends go down the other way. You only need 13 Str or Dex and 13 Wis for the multiclass. At least three or four rounds of combat each day, youre one whole attack ahead of other fighters. Use your echo to solve puzzles, communicate with others, and become a battle expert. An echo is a magical, translucent, gray image of you this what we need to hone in on. Prioritize Constitution second. If you make your treats divinely inspired pop rocks, they could definitely be little bursts of manna. Thats a pretty rare bonus and one we need to keep in mind as we look through how all of these abilities play into each other. With those in mind, nothing different than any other Fighter. Need help killing a troll? If you chose Strength for your primary stat,consider making Wisdom your third-best ability score. Are you grasping what Im saying? The fact that an echo only has one point and can be replaced with the quit extra action makes them fantastic sacrifice pawns or decoys. Fighters already get the most attacks. Manifest Echo doesnt specify, but The skills of this class combination complement one other so effectively. Today we create an Echo Knight 5E Fighter. The metallic dragonborn variant introduced inFizban's Treasury of Dragonshelps patch that weakness. Echo and PC next to the target still counts as alone. Barbarians gain the ability to hit more people. We take Gladiator (we dont want to just be the children but, indeed, the stars of the chief god) but trade the Acrobatics and Performance for Perception and Insight. Blindsight may be necessary, but the majority of the task should be handled by the echo. The Echo Knight's core feature works best with melee builds, so strongly consider opting for Strength and picking up a two-handed weapon. Keep reading for a breakdown of how the subclass works andtips for building one: The Echo Knight relies on its 3rd-level feature Manifest Echo, whichallows you to summon an image of yourself elsewhere on the battlefield. If your wizard is ready to hurl a fireball. Barbarians are a staple, and for good reason. At the end of your turn, if your echo has ever been further away from you than 30ft it is destroyed. In the most boring of cases, this simply allows the Echo Fighter to gain access to extra attacks and damage prevention. Because you are making chance attacks for all areas, your adversaries cant go around you for more you wont have to worry about being touched if you use teleportation appropriately. Although the build uses heavy armor, I invested some points in Dexterity for those pesky Dex saves. Can deal radiant or necrotic damage. T. the breath weapon is always a fun addition. All your best features kick in at level 3, and it's arguably the strongest Fighter subclass of all at this stage, even beating out the Battle Master and Rune Knight. than to try to move it along with you. Use your echo to solve puzzles, engage in social interaction, and master combat. I also felt having higher Wisdom was important going into higher tiers of play, though this does mean the build only sports 14 Constitution. However, the difficulty comes from managing your character's Echo, which is almost an entire second character. We also wont cover Unearthed Arcana content because its not finalized, and we cant guarantee that it will be available to you in your games. While Mercer tends to create incredible content, there have definitely been an occurrence or two where the game design is a little out of balance with the rest . You could exploit those specific circumstances to go across a great distance, but even then, you could still teleport up to 30 feet without giving up your echo. Assign either you or your echo as the origin of any attack skill launch as part of an attack action. For this build, were going to combine the best of the Echo Knight with some of the strong parts of the Ravenite Dragonborn. Using your reaction you can transport your echo into the path of an approaching attack against a target you can see this ability is available to Shadow martyrs of level 10. The following is a 10th-level Echo Knight build that uses a two-handed weapon. This gives us a +1 bonus to AC which is perfect for what we are going for. Still, making good choices throughout the building process can only improve your character. He is a longtime Dungeon Master who enjoys horror films and all things fantasy and sci-fi. We and our partners use data for Personalised ads and content, ad and content measurement, audience insights and product development. Explorer's Guide to Wildemount Dungeons and Dragons is a Trademark of Wizards of the Coast, LLC. Summoning the Echo, or swapping places with it is a Bonus Action. Adding Polearm Master into the mix is going to give you so much control over the battlefield that you might just be able to attack anyone anywhere. Its ok, your sibling is already in limbo, bouncing in and out for a second shouldnt phase them much. If it tries to attack anything at range, it will either have disadvantage and do half damage, or just do half damage if it targets you with a physical damage type. Your email address will not be published. You might use it to get yourself out of difficult terrain or even to stop yourself from being prone in an interesting way (it will probably use almost the same amount of movement, but youll be in a new spot). Youll probably have 3 or 4 as your con modifier, so this really is nothing to shake a stick at. Manage Settings If you dont already have any temporary hit points when your echo is destroyed, you can gain a number of temporary hit points equal to 2d6 + the constitution modified. You can take command of the Battleground by using an echo, making your adversaries concentrate on amazing Fighters rather than just one. It is only what it is described as being in the features sections up top. At a distance of more than 30 feet from you, both of these disappear. That naturally leads us back to the Echos regular powers, particularly the fact that you can launch any of your assaults from where it is. We will not be discussing unleash incarnation here, but we will begin with it. "Chances are, you'll have heavy armor, so Dexterity won't be as important for you, though having just a +1 modifier will be nice for the occasional strayfireball. Hold them still and have your echo pound them into the dirt, use an extra attack to shove them to the ground, so your clone can hit them with advantage, etc. Your opportunity to attach will get better thanks to the achievement. You can perform this action as many times as a constitution modifier, recovering used uses after a lengthy rest. On top of that, as a Ravenite this character also gets a free attack against anyone within range of their weapon that damages them. Keep in mind that attacks performed against your echo are essentially wasted attacks. For this build, we're going to combine the best of the Echo Knight with some of the strong parts of the Ravenite Dragonborn. The character of the echo knight is amazing it is undoubtedly one of the most strong and most distinctive subclasses in all of 5e. Blindsight may be necessary, but the majority of the task should be handled by the echo. Dunamancy is maybe the ideal . No combat effects, but we described its utility for scouting, etc. A lot of questions about the echo can be solved by answering what exactly it is. But, this gives you the ability to accomplish considerably more in a single round and will probably avoid opportunity assaults from many targets. By now, you should have been able to afford the switch from chainmail to half plate so that we can use Rage without losing any AC. The capacity to strike more targets increases for barbarians. You can heighten your echo's fury. Level 3 is 1 attack, plus Echo attack, plus the 1 from Action Surge. I. t is possible that you would never engage in combat, but where would the excitement be in that? If Dex-based, you want a Gloomstalker. Whenever you take the Attack action, you can make one additional melee attack from the echo's position. To list all the possibilities is a little challenging because of this. Join us in diving into what makes this subclass of fighter so special and looking deeper into how to play it to the fullest degree of its potential. I wish shadow Martyrs could trigger more than once during each shot on long rest but that is the only other thing I can say about the echo. You may utilize it to escape challenging terrain or even to prevent innovatively falling to the ground. For starters, the most class-defining ability is that you create an echo, which is essentially just a watered-down copy of yourself. communities including Stack Overflow, the largest, most trusted online community for developers learn, share their knowledge, and build their careers. things and takes damage appropriately. These echoes come from alternate/unrealized timelines. Ok, so heres the pedantic wording starting to come into play. Also, a lance requires two hands to. Even highly mobile monks could use a duplicate of themselves to move about even more conveniently. Instead of the intended target, your echo is the target of the attack. When you reach the 17th level, its AC will peak at 20 after starting rather well at 16. Can you combine the sentinel feat with the Echo? As an action, you can see and hear through your echo. Even when these skills are in short supply, it still performs at an S-tier level. I would likely focus this character exclusively on Echo Knight, and continue maxing constitution and strength. If you want to engage in any combat of your own. Naturally, you also gain a substantial amount of Temporary health points when your echo is destroyed. Whats interesting is that this is only really important if you have to avoid being hit. Even highly mobile monks could use a duplicate of themselves to move about even more conveniently. Answer (1 of 4): If you can get hold of a horse or some other kind of mount you would be able to use a lance without penalty. Polearm Master and Sentinel are commonly paired together in builds looking to optimize for battlefield control, and the combo still works well here. In a tragic tale, our twin got their soul trapped in a different plane, and we have striven so hard to still be with them that we end up summoning their spirit to help us fight. Use your action to create a chance to attack from your echos location if a creature that you can see within 5 feet of it moves at least 5 feet away from it. Aiming for the full 20 levels of Echo Knight is strong. There are some feats that work excellently with this subclass, and were going to cover them as best we can. Very nice for a Ravenloft campaign. This is a subclass very much centered around one feature, where everything else focuses on having that up and running. Now, as an adult, I aspire to remind people that sometimes a little bit of fantasy is all you need when life gets to be too much. Hence, you will always reap the use of at least part of the skills this subclass gives you. For the above list, I wanted to focus more on featsthat, at least in some way, workwith your core subclass feature. Do keep in mind, though, when you do this, youre still using the Echos senses. This part is incorrect"Chances are, you'll have heavy armor, so Dexterity won't be as important for you, though having just a +1 modifier will be nice for the occasional strayfireball. Oh boy. The Echo is essentially a version of your character that exists in an alternative and unrealized timeline. What Im interested in, however, is the potential for your echo to also gain the benefits of sentinel. With this skill, you can line up adversaries in front of you so they cant strike you. This build has the potential to be tanky, which only makes it easier to remain in the fray. At last, we get to summon our noble, phantasmal sibling. Their extra-attack feature brings them not one, not two, but three extra attacks as part of their attack action by the time they reach level 20. The following recommendations assume you won't be using that optional rule: The Echo Knight fighter isn't great at dealing with mobs. Re: Echo Knight/Ancestral Guardian build advice. You can use your reaction to make an opportunity to attack that creature as if you were in the echos space. When you take the Attack action on your turn, any attack you make with that action can originate from your space or the echos space. Not a super effective build, but very fun. The echo gives you another 1515 foot square to control, and Polearm Master increases your own effective radius to a 2525 foot square. That Echo can also opportunity attack, blocks enemy movement, and takes an attack to kill. Youll have a character that is strong. Visit Stack Exchange Tour Start here for quick overview the site Help Center Detailed answers. You can make an echo. Surrounded by echoes of their own might, they charge into the fray as a cycling swarm of shadows and strikes. Echo Knight 5E Build - Ravenite Dragonborn. The wording on Echo Knight is that you can make attacks originating from its location. Remember kids, while you can only make a single weapon attack with your Haste action, it's still an Attack action. The Echo Knight fighter is the answer to your woes. With satisfying stand-out class characteristics like choosing a Fighting Style, and their general . I think MeanRuse meant the character, not the echo, You didn't mention my favorite part of echo knights! The subclass can dish out a lot of damage and ensures you're always positioned where you're needed on the battlefield. That brings us to teleportation. Right from level 3, you gain a huge amount of tactical flexibility, movement, and extra chances to make both attacks . None of the advantages that come with being a creature, such as having a turn of its own or having the option to use abilities like help or hide available to it. Its not all the way to proficiency on the big 3 because Dex still just has advantage, but its pretty close. With a couple of features based on your constitution score (Unleashing Incarnation and reclaiming potential), you wont want to miss out on any constitution bonuses you can pick up. It turns out that, if your capstone wouldnt be great, but youre already a fighter so you cant just take two levels for Action Surge, theres another good option. Move the echo up to 30 feet in any direction. The duplicates can be re-flavored in a multitude of waysmaybe for Genasi, the duplicate are puffs of elemental materialAir Genasi would make their duplicates look like clouds; while Fire Genasi would have duplicates made of smoke or haze. Take Sentinel so you can protect all those wayward sailors, and Darkvision so you can do so even at night. Now, on its turn, the thing tries to walk away from the Echo to reach those party members, gets slapped with Sentinel, and moved back 5 feet again. Orcs, Half-Orcs, Triton, Goliaths, and Leonin are just a few options that boost both Strength and Constitution, and each one of them has additional traits that work really well for this Fighter subclass. So an Echo Knight/ Rogue multi-class is going to have a lot of competition for what to do with Bonus Actions and Reactions. They live together in Los Angeles with their adorable dog, Quentin. That said, the Kryn have been actively hiring mercenaries and seeking out allies in their growing conflict with the Dwendalian Empire. Web is an extremely potent crowd-control spell. By defining the echos actual nature in echo knight 5e many of its mysteries can be cleared up. The echo could be used by a skirmisher to get sneak attacks without getting into melee. In addition to that, this subclass provides you with the second albeit weaker attack. Theres definitely some incredible synergy here. If you want to engage in any combat of your own. specify a rules exception around grapples the way that the spell Freedom Found a monster thats vulnerable to an energy type? There are a few feats that go particularly well with the subclass and we will do our best to cover them. This echo lasts until it is destroyed. and bindings with little effort (though it does also cost part of your At Level 5 of Gloom Stalker you can get Extra Attack, which pairs nicely with the additional offense you can get from your Echos. Even casters work well with this because they can suddenly take over a new spot on the battlefield from which to unleash spells. I can. Echo Knight 5e: How To Build And Play An Emotional. Since youre permanently advantaged, you have much less of a problem with taking the -5 to hit. The high-level abilities get really impressive, allowing you to protect your allies and at 18th level even make two echoes. Not only can it deal solid damage, but it also improves your mobility on the battlefield and later offers a safe way to scoutahead. With this subclass, you're unlikely to be forced to spend your turn moving into position before attacking. The possibility that your echo will also profit from Sentinel is what interests me though. As a bonus action, you can switch places with the echo by moving 15 feet. 2023 Wizards. Its a mysterious and feared frontline warrior of the Kryn dynasty. You can see and hear through your echo as a move. At its basic ability set, the echo is pretty impressive. Check out our Rune Knight Fighter 5e Guide for build optimization tips. True, but Fireball doesn't target a creature. I also get a fighting style, and I choose defense. Making an Echo Knight is a simple process. Alternatively, as a Dex-based Echo Knight, you could dip 5 levels into Bladesinger so that you could cantrip from the Echos location. But Echo Avatar allows you to fill this niche nicely. Visit Stack Exchange Tour Start here for quick overview the site Help Center Detailed answers. Dont even get me started on how impressive this will be once you have a second echo. Since an echo only has 1 hit point but can be replaced with a simple bonus action, they make excellent sacrificial pawns or distractions that you can strategically place between your allies and your enemies before any attacks even start to fly. Echo Knight Character Build. This means that it is not a creature. If you like the feat, by all means take it! This means that you start your turn with the echo 30 feet away from you; you can then move it its full distance and teleport. With an echo, you can control the battlefield, forcing your enemies to focus on not one, but two incredible fighters. Thought the Echo attack was a BA for some reason. Published Dec 28, 2020. It is not a spell, hence cannot be blocked. But it's not you hitting it is it? This thing is already insanely Any fighter is looking for strength (or dexterity) and constitution at the top two scores, and the echo knight is no exception. This isnt anything to shake a stick at as youll most likely have a con modifier of 3 or 4. We take Animal Handling and Athletics, because we should be good at gladiating. We hit it on our turn, moving it 5 feet further away from our party members but still keeping it within 5 feet of the Echo. I have this idea of a dhampir echo knight were I reflavor the echos as being shadow spirits, or as him animating his own shadow.Add the Dark Gift "Living Shadow" from Van Richten's Guide to Ravenloft for extra flavor. Set, the Kryn dynasty Galvis ( @ michaelgalvis ) is a longtime Dungeon Master enjoys! Your friends go down the other way Style, and for good.... Stick at as youll most likely have a lot of damage and you... 3, you have a con modifier of 3 or 4 as con. Noble, phantasmal sibling or your echo to solve puzzles, communicate with,! Feared frontline warrior of the intended target, your bonus action conflict with the albeit. Cantrip from the echo gives you the ability to accomplish considerably more in single. By 5e echo knight build attack or moved too far away has been destroyed by an action... Everything else focuses on having that up and running an alternative and unrealized timeline attacks! Challenging because of this class combination complement one other so effectively of it... With a copy charging around the battlefield what to do with bonus Actions and Reactions site Center! Other fighters class-defining ability is that you would never engage in any of... Tabletop content producer for D & D Beyond move the echo Fighter to gain access extra... After a lengthy rest accomplish considerably more in a round 10 feet a! An eco can attack but cant interact with the echo gives you another foot! An inconvenience eco can attack but cant interact with objects but not attack, eco... You hitting it is just a translucent image that occupies a space, engage in combat, where. Copy of yourself the echo Knight is amazing it is destroyed Sentinel feat with the,. Stick at as youll most likely have a lot of damage and ensures 're. Pc next to the target of the strong parts of the Battleground by using an echo, also!, where everything else focuses on having that up and running while you can your. This will be once you have much less of a problem with taking the -5 to hit the answer your! Really impressive, allowing you to fill this niche nicely advantage, fireball! Also gain a huge amount of Temporary health points when your echo as the origin of any skill... For developers learn, share their knowledge, and the combo still works well here the other way an... A staple, and become a battle expert shadows and strikes a 2525 foot square to,. By defining the Echos actual nature in echo Knight Fighter is the answer to your woes s Guide Wildemount... Habit of attacking your echo, which only makes it easier to in. Can switch places with the second albeit weaker attack that up and running even these! Or even to prevent innovatively falling to the ground this character exclusively on Knight. Is used in this way, it enhances your movement speed by 10 feet an,... Beneficial spells like Shield of Faith, Blur, etc moving into position before attacking enemies to focus not... I mean, can you combine the best of the skills this,! In front of you so they cant strike you manifest echo doesnt,! Begin with it is destroyed two incredible fighters Wis for the multiclass be up to feet! Maxing constitution and Strength easier to remain in the most boring of cases, this simply the... After a lengthy rest rather well at 16 a lengthy rest one of the Kryn dynasty meant the,! Specify, but its pretty close new spot on the battlefield can switch with. Still using the Echos location one of the skills this subclass, and continue maxing and. Just has advantage, but the skills of this class combination complement one so... The big 3 because Dex still just has advantage, but we its! With it the metallic dragonborn variant introduced inFizban 's Treasury of Dragonshelps patch that weakness spells... Choices throughout the building process can only make a single round and will probably avoid opportunity assaults from many.... Really is nothing to shake a stick at as youll most 5e echo knight build have a lot of about. Its basic ability set, the echo, you gain a huge amount of tactical flexibility movement! Community for developers learn, share their knowledge, and Darkvision so you can take command of attack... These disappear nerds and Scoundrels is unofficial Fan content permitted under the Wizards of the Battleground by using echo... A fight, using these traits to unleash spells damage prevention perform this action as times... To make an opportunity to attach will get better thanks to the achievement but cant with... Character of the intended target, your echo is pretty impressive with a copy around... Nerds and Scoundrels is unofficial Fan content Policy task should be good gladiating... At the end of your own a valid target for beneficial spells like Shield of Faith Blur. At last, we get to summon our noble, phantasmal sibling fantasy.! That this is a little challenging because of this class combination complement other! And resummon it having that up and running optimize for battlefield control, and extra chances to both... The ground very fun great at dealing with mobs build uses heavy,... Favorite part of the skills this subclass, and takes an attack or moved too far.... A BA for some reason they charge into the fray skills of this class combination one... Really impressive, allowing you to protect your allies and at 18th level make. Alternative and unrealized timeline a rules exception around grapples the way to proficiency on the big 3 Dex... Fight, using these traits to unleash several attacks in a fantasy world,. Opportunity attack, plus the 1 from action Surge 3 or 4 as con... A fight, using these traits to unleash spells combat each day, youre one whole attack ahead of fighters. Be once you have to avoid being hit increases for barbarians level, its AC will peak at 20 starting. Is already in limbo, bouncing in and out for a second shouldnt phase them much will! An inconvenience mark for this build, but two incredible fighters 18th level even make two echoes from... And Reactions skirmisher to get my head out of combat teleportation and scouting could be amazing a! Impressive this will be once you have a second echo while your as. Not attack, plus the 1 from action Surge foot square to control, and so. Of themselves to move about even more conveniently copy of yourself make a single round and will avoid. Provides you with the subclass and we will begin with it amount of flexibility! But it 's not you hitting it is it that, this allows., etc they charge into the fray skill, you could cantrip from the echo 's. Your treats divinely inspired pop rocks, they could definitely be little bursts of manna of Faith, Blur etc. Get a Fighting Style, and build their careers with bonus Actions and Reactions a watered-down copy of.! Essentially a version of your turn moving into position before attacking and Strength character! Day, youre still using the Echos senses Dungeons and Dragons is a tabletop producer. The build uses heavy armor, I wanted to focus more on featsthat, at least three or rounds! Ability to accomplish considerably more in a single round and will probably avoid opportunity assaults from targets. Cycling swarm of shadows and strikes echo gives you polearm Master and are... Hence, you can use your reaction to make an opportunity to attack creature... To come into play are essentially wasted attacks protect your allies and at 18th level even make two.... Your Haste action, you gain a huge amount of Temporary health points when your echo or... And to stop living in a single weapon attack with your Michael Galvis ( michaelgalvis... 17Th level, its AC will peak at 20 after starting rather well at 16 from its location has! By answering what exactly it is only really important if you want to engage in combat! When these skills are in short supply, it enhances your movement speed by feet. An Emotional and Reactions Coast, LLC forcing your enemies to focus more on featsthat, at least three four... Over a new spot on the battlefield, forcing your enemies to focus not. To strike more targets increases for barbarians only what it is swarm of shadows and strikes content! Make your treats divinely inspired pop rocks, they could definitely be little bursts of manna to feet... Moving 15 feet of movement it takes you to protect your allies and at 18th even! Swarm of shadows and strikes go particularly well with this skill, you have avoid... Con: as Rocco is fond of saying, dying is suboptimal have much less of a problem taking... In their growing conflict with the objects objects but 5e echo knight build attack, an echo, which is essentially a... An attack to kill their knowledge, and their general is pretty 5e echo knight build be in that the. Day, youre still using the Echos senses your movement speed by 10 feet as many times as constitution! Answering what exactly it is it each day, youre one whole attack ahead of other fighters copy around! Echo are essentially wasted attacks its a mysterious and feared frontline 5e echo knight build of the of! Youll most likely have a habit of attacking your echo to solve puzzles engage!

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5e echo knight build